![]() ![]() Although the story is quite interesting and has kept me motivated to finish it, the puzzles and research side of it are sometimes quite boring, breaking all the flow that the resolution of the previous puzzle has had in the player. Where is Totel? And where is the entrance to the city? This is the premise of the whole adventure that unfolds a little slowly. It is then, that at that very moment, Henri’s teacher is kidnapped. Everyone is in shock! Did they find the lost land? After the completion of the first pair of investigations, it is possible to open a mysterious door that gives access to a giant mural where it can be read “Mutropolis”. ![]() At the base of operations where the entire group is in the search of the lost city. This is where the player comes into action. ![]() The adventure quickly presents an outline of investigation and intrigue. Many believe that it is a legend and that no one will ever find it. Henry is part of a team of archaeologists looking for the lost city of Mutropolis. Anyone who doesn’t call himself Geek should throw the first trowel! The player will play the role of Henry Dijon, and many of the players have undoubtedly seen his personality represented in this character. But how so? It is important to note that the whole story is set in a very distant future in the year 5000, where the population is already quite well based on the surface of Mars. Yes, yes, the emojis that we all use on our mobile phones. Some still communicate in a very old way… by emojis. Well… not all, since some communicate in a different way. Attached to this, all the characters have voice acting. It has more than 50 different backgrounds, between different locations. Well, all its environment and characters have a very peculiar touch since they are all drawn by hand. It is a premise already seen, but what distinguishes Mutropolis from the other titles? Mutropolis is a point & click story with sci-fi outlines, presented by the Spanish studio Pirita Studio and with the finger of Application Systems Heidelberg as a publisher. My first contact with this title was at Gamescom last year (2020). This is precisely what happened with me and Mutropolis. Some titles have demos that allow us to have an opening window for a story that the producers are trying to tell in a short time. ![]()
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